

Poleaxes can also be used to pick off weak enemies or enemies which have low resistance to melee. Poleaxes are used to harass enemies and to take away part of the enemies health in just a few attacks. They have great attack speed and decent damage, a perfect balance.

The Poleaxe is the most basic weapon of the available Dragon Knight weapons. This set allows maximum offense and aggression when fighting in advanced Dungeons. The Fully Offensive Dragon Knight should be equipped with a Dash Spear in (Z), a Throwing Spear in (X) and a Damage Buff Dragon Charm in (C). The Dragon Knight can be played in 3 main ways.

Mana is not a concern at all, even with 0/75 mana, I hardly come across the problem of running dry.ĭo not be shy to act as a full-time ranged attacker, the Dragon Knights range attack is just as effective as the melee, sometimes even better. One noted weakness of this tactic is that the snare spears are suicidal at times, as you draw the enemies to you only to immediately get struck by them if you're not quick enough, or if your charm is on cooldown. The charms work better the more mobs they hit, and I usually favour the charms that provide attack/movement speed. I usually blast them with my dragon charm immediately after they have been forcefully gathered around you and stunned, for maximum gain of the buff. Snare spears are especially effective for ranged attacks, as they draw the enemy to you. The dashing spear's charge attack is a devastating 5 hit combo after rushing forward, and it usually kills even minibosses with one charge. While boasting tremendous attack power especially when using the charge attack of the dashing spear, the Dragon Knight is more fragile than the other melee classes like the Battle Chef and Beserker, although still tougher than most classes like the Sorcerer and Ranger. The Dragon Knight's high movement speed (on par with the Ghost Samurai and Ranger) makes it perfect for hit-and-run attacks. The dragon knight should be played aggressively, almost as the Pyromancer, but unlike the pyromancer which charges into the middle with no way out in order to blow the center of the mob up, it is recommended to tackle the edge of the mob, and retreat before attacking again. At late game, the mana consuming combo attacks of the polearm and such will not make a difference, as at 66/75 super speed, the DPS is about the same by then.

Use your stats to use on melee attack,super speed,max health.įollowing the recommended build at the bottom, a dragon knight's high attack speed with her melee weapons will wipe the floor with the mobs.
